One of those pioneering, high-minded games that you suspect you wouldn’t feel guilty playing. This could be the one to coax you out of retirement. Your spaceship has crashed, and you’ve got 18 billion billion unique planets to explore to work out a survival strategy and what the hell happened. “NMS is practically a film,” you’ll tell yourself. “I’m dealing with disaster like Matt Damon in The Martian, just without the preposterous optimism!” It’s a gargantuan gameworld in which you’re free to chart your own course: you can either befriend the aliens or start brawling with them. At first you’re seduced by the scale of everything – and it is hugely impressive – but once that’s worn off, there’s a lack of direction that will grate with some people.
Best bit: The constant feeling that you’ve found something another player hasn’t seen.
The skinny-jeaned corpse of 2007 indie is risen and dragging its battered Converse to a venue near you